Announcing DerenGo II: 1.1 Expansion

Posted at April 23, 2014, 11:35 am

Hello everyone!
It has been a while! Although DerenGo II was not a huge success in gaming world, where a full-scale game needs million dollars to make, we still think that it appeals to some gamers out there. So, we plan to expand it as a hobby project. Here are the features we have in mind:
-Automatic actions
-Arena rewards
-Player palettes
-Mining profession (as a mini game)
-Forum (a must)
-Guild system

Perhaps, it will take a while to implement all these features with our limited work-force. But, we encourage you to drop us a few lines if you feel like it at admin(a) It is nice to stay small but have a community spirit.


New Feature: Polishing, and some nerfs

Posted at November 28, 2013, 6:05 pm

Polishing has been added as a feature.
When you are in the enchanting panel, you will see a green sign on the card next to its name.
High quality cards will require more coins to be polished but will be more effective in return. You can polish upto 5 levels and the success rate drops as you do so.

Also, we have nerfed the color and artifact bonus

Rathulus Time Survey

Posted at November 25, 2013, 6:39 pm

Please take out this survey so that we can adjust the boss time for majority of people.

Create your free online surveys with SurveyMonkey , the world's leading questionnaire tool.

Patch 1.1.0: Fame Mania

Posted at November 24, 2013, 11:53 am

As people are getting more famous, we decided to increase the deck capacity for people who can handle!

So you will be able to have up to a max of 10 Creatures, 6 Lands and 3 Artifacts with increasing fame.

Stay tuned...

World Boss Expansion: Rathulus

Posted at November 23, 2013, 7:58 am

We have introduced world boss/event feature. First boss is fire master Rathulus. More features are on the horizon.

Away from your home and alone, you have spent many days to figure out how this mystical world works. Through observations you gained a lot of wisdom. Finally, you start feeling comfortable ignorant of upcoming danger!

As you walk through the forest, as your habit for mornings, you notice a peculiarity. You come to a tree with no leaves and it is weird because winter has not arrived yet as you recall. Suddenly, you hear the scream of Phoenix burning all the things coming across its path.

You recall Master Dodo's story about this once his student, Rathulus. You remember him saying that Rathulus once captured a Phoenix hatchling and then became too intimate with it. This unusual bond turned Rathulus to the dark side.
You start to tremble with a thunderous yell...

"I am Rathulus, the master of fire. Bow before me or prepare to die!"

A Survey for Next Features

Posted at November 21, 2013, 5:45 pm

Your opinion on how the game shapes matters. Please fill out the survey below and include any ideas for possible features.

Create your free online surveys with SurveyMonkey , the world's leading questionnaire tool.

Patch 1.0.3: Materials and Battle Speed

Posted at November 15, 2013, 2:36 pm

Here are the fixes with this patch:

- The battle animations has been modified to be faster. It is 2x faster now.
- Materials needed for enchanting have been halved, as the vip store became more expensive. Note that you can acquire gems for enchanting by right-clicking the cards either in (Deck Menu) or (Enchanting Panel)

Patch 1.0.2: Faster Education on the Way

Posted at November 13, 2013, 9:52 am

This patch modifies the experience gain factor. Now, all battles give more experience upon winning.

With previous experience factor, it was relatively hard to level a card beyond level 7. New exp factor will make the process easier.

First Patch 1.0.1: Coming Tomorrow

Posted at November 8, 2013, 9:53 am

We announce the first patch that will be live Saturday, November 9 at 9PM EST

This first patch will be regarding the action points In the new implementation each player will gain 5 every hour on top of action point reset each day. This will make things more easier for you to level your cards. The current new day count down will replace the count down for hourly refresh.

Welcome to Beta!

Posted at November 1, 2013, 8:27 am

DerenGo II is now live as open beta.

We wish you a fun and challenging experience. As we are in the beta stage, the opinions about our initial players are very important to us. Note that, we are a small team of developers and perhaps the game is not perfect at the moment. We really appreciate your feedback. You can send us any feedback, in game through the "Submit Issue" button on the upper right.

DG2 Team